Time of Empires, discharged on October 26, 1997,[3] was the main diversion in the arrangement, and in addition the primary significant discharge from Ensemble Studios.[4] It was one of the principal history-based continuous methodology recreations made,[5] using the Genie amusement motor. GameSpot portrayed it as a blend of Civilization and Warcraft.[6] The amusement gives players a decision of 12 human advancements to create from the Stone Age to the Iron Age. The extension pack,
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